![]() The rules you refer to work perfectly fine as written. What's more it's not the end all be all argument ender.Ĭommon sense is also what told the majority that the world was flat for thousands of years. Gah! I'm tired of hearing about "common sense." It's rarely as common as people think it is. ![]() My point? Sometimes the RAW need to be augmented by a dose of common sense. If you go strictly by RAW and ignore common sense, the falling brick bypasses DR, while the thrown brick does not. Kthulhu wrote: I'll break out the example of the falling brick vs the brick thrown by an angry orc. I'll continue to play my games and be glad I'm not playing in some others. My group and I have a playstyle that we (and others) enjoy and others deride. It seems that by the mentality of some here, that the big bad tying the player to stakes in the desert and letting the sun and heat take care of the issue won't actually do anything, because the DM didn't caution them to buy some SPF 30 sunblock.Īnyhow, it's kinda moot. I mean, is there anything in the rules about getting a sunburn? Didn't see anything in the SRD. We also believe that this was the intent of the designers by not documenting every single situation that the laws of physics in our games typically operate as they do in the real world. We don't think that we're being jerks by making that assumption, and neither do our players - rather, we and our players expect that if a situation isn't covered by the rules, then it likely operates as it would in the real world. Some things are constant, like wet water and hot fire. I (and obviously others) don't think that it's unreasonable to assume that our players operate with common sense in our fantasy world (which is modeled in many ways after the real world). ![]() If I decide to drive out to a local swimming hole, as I did many times this past summer, I leave non-essentials in my car, and that which I do take down (wallet, phone, keys with remote fob, etc) get placed in a ziploc bag to do a reasonable job protecting them from an accidental dump on the sandy shore or into the water. My point is, we take active caution in preventing damage to our property. Cool that it didn't get damaged more, and rather impressive. I could even still identify incoming calls because the exterior LCD screen still functioned.įlukes happen, and that's still a negative effect. The phone was still totally usable as long as you knew how to navigate by heart rather than by sight. Sum total of the damage? The interior LCD screen was whited-out. I sent my cel phone through the washer and dryer in my pants pocket. Not really so much as you obviously think. I'll leave it to you to decide which are the better players. Others will throw up their hands in disgust and quit, decrying the "unfairness" of it all. Some players will find ways to contribute and come out the better for it, usually with a new appreciation for their own creativity. It's an added degree of difficulty, nothing more, nothing less. Having to work from a limited toolbox is more difficult, but it is hardly "masochistic". Having to develop new strategies because your "staple" spells are temporarily unavailable is a challenge that good players will embrace. I have, in fact, "looked those rules up," (subtle insult aside) and replacing a spellbook, or just the pages (spells) that were damaged, is not very difficult at all. If a "good player" embraces the "challenge" of their spellbook being destroyed and having to relearn spells - if they can (have you even looked those rules up?) - then you have confused a good player with a masochist. Lost spells temporarily is not what happens when you destroy your spellbook.
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